From where we left off last time, I learned that I was too eager in drybrushing and it ended up hiding/covering most of the bronze and gold, notably on the head. I decided to go back and touch it up and then do a light drybrush to blend it in a little.
![]() |
| Gold and copper looking better and not all washed out. |
The shoulder had "pistons" where it connected to the body. The shoulder itself had what looked like bolts, the bicep had more pistons and the elbow had two pistons would only show up if the elbow was bent. I love those mechanical designs! The more I looked, the more I found. Side of elbow, front of elbow, front of forearm (one of my favorite minor details), side of forearms (my absolute favorite detail on the arm).
I also learned from this grueling detailing process (took about 3 hours for a single arm) that it really burns you out fast if you're not careful and taking breaks. As a result, I ended up taking some time off of detailing the left arm, and that's where I ran into trouble. I couldn't remember what the right arm looked like. I couldn't remember which parts were gold, where silver was supposed to go among other issues. I remember looking at the arm and adding details that I assumed were on the other side, then when I went and reassembled everything, that's when I realized I had put more detail into the left side than I did the right. That meant going back and adding those in before drybrushing and top coating.
![]() |
| Both sides should be the same at this point... |
The hands were a little annoying to build for me, mostly due to it being the first time I've build individually articulated fingers. (Believe me though, I was looking forward to building a set so I could do all the fun poses with them.) The fingers are small and are made of 2 smaller pieces, all of which had to be carefully cleaned. I almost lost a few fingers just due to the size of them, especially when trying to put them in the palm section. This was the only time I felt that the armor was necessary because I didn't want to lose the fingers. Also, the fingers came as a 1:3 split that you'd have to manually cut, but all I had on hand (pun definitely intended) was my hobby knife. Not the best for cutting... unless I wanted to cut my own fingers... (I did eventually separate the fingers at the end of the build though!)
![]() |
| Before photo. |
When I reassembled everything, I started to realize there were a lot of missed opportunities on the backpack and torso of the inner frame. Too bad I already cleaned my brushes and put my paints away. I opted to wait until the next time I did detail work to just hit the "boring and plain" areas with some color.
Well, sorry if this post seems very short and rushed, but that's exactly the truth! It's been too long since I've worked on those pieces that I can't remember them clearly! The legs on the other hand (foot?) are a recent item and oddly, the only parts I did extra work on, though if anyone's actually reading this post, they probably got here from my Instagram, so they already know exactly what the legs look like... Regardless, I'm thoroughly enjoying the build and I can't believe I'm getting so much mileage out of a single kit! I also took a day off in between all of this to paint the HGCE Strike Gundam's other arm, and looking back at it... man, so many details that could be added. I don't think I can ever go back to a "simple" out of box build... Either way, as long as I'm enjoying myself, I think I'll just keep Goufing Around!
![]() |
| Bonus photos! Cleanest masking job thus far! |
![]() |
| Here's how far I am for the HGCE Strike. |























No comments:
Post a Comment